Rant Time backed “Prey For The Gods” on Kickstarter!
For all you Team Ico game fans out there that loved ICO, Shadow of the Colossus and the seriously long-awaited: The Last Guardian (Which is still in preorder) you may be in for a treat for 2017 by No Matter Studios who are developing “Prey for the Gods”.
While browsing through Kickstarter-like most people do in today’s world when bored and looking for something new and exciting. I come across an epic adventure (looking) game Prey for the Gods which by the looks of it has a very similar style the other games mentioned above and guess what?.. what you say… It is not part of Team Ico, it is an entirely different game and hopefully an entirely different story.
Prey for the Gods is an action survival game set on a desolate frozen island. To survive you must destroy the very gods you believe in. (Ouch) but sounds like a game we know right? Please don’t make us feel guilty for killing colossi!… wait before we talk about Prey for the Gods.
Let’s just take a look back to 2006 when I remember playing Shadow Of the Colossus and thinking to myself
“Am I the bad guy?”
Think about it… because the answer is YES! I actually felt horrible for killing these Colossi, but I can’t be the only one that felt that way or am I?
Now imagine this: The stone like, furry, winged colossi are just relaxing in their gigantic castles, wide open fields and dungeons not affecting people but actually providing protection as they are seals to keep dormant an evil God. Then along comes a jackass on his horse firing arrows and slashing them with his sword of blue glowy-ness!
#dickmove but I get it, he wants to bring his woman back from the dead, but if there is one thing we have learned from every book/movie since the beginning of time is this. The dead should stay dead. For example: Zombies, Vampires, the freaking ending of ICO!, South Park, Zombie Batman and Pet Cemetery and so so so many more…
What I’m hoping to see in Prey for the Gods!
I’m hoping Prey for the Gods has a few elements that make this game unique and one being a stronger story than what Team Ico have done or something with more detail.
Some kind of RPG leveling system. For instance, can I level a weapon up? Can I upgrade my garments?
Hidden world secrets – Something that tells us more about the history of the lands, the cultures and of course the Gods.
One of the kick starter pledges was to have a statue of the pledger designed and added into the game. It would be awesome if like in Guild Wars 2 you could click onto a statue and a dialog box displays text as to why that statue is there and why it’s important to the people of the land for it being there, but in a meaningful and in-game way that doesn’t effect the story or game play.
Please let there be more than just climbing and battling the look of the world is stunning so exploring should be a must!
Overview : of Prey for the Gods Information from the Kickstarter campaign
In Prey for the Gods, you play a lone hero sent to the edge of a dying world to discover the mystery behind a never-ending winter. Arriving with only the clothes on your back, you must survive the colossal dangers that you encounter. To restore balance and reclaim the land from the brink, you will be faced with questions that not even a God knows the answer to.
- Colossal battles with giants where you can climb your foes
- A vast and mysterious frozen world with dynamic snow terrain that you must traverse
- Intense survival game play
- Explore mysterious temples that contain secrets and treasure.
- Dynamic weather and day/night cycle
- Non-linear game play where you choose who to battle and how
- Loot the fallen heroes and equip yourself with weapons and supplies
- Unique musical score
Prey for the Gods ambitiously combines the game play of Shadow of the Colossus, Deus Ex, DayZ, and BloodBorne. It has tight controls, action-packed boss fights and a frozen mysterious world to explore.
Prey for the Gods can be played with a keyboard or a game pad. Your basic actions are attack, move and dodge/climb. Simple to learn and critical to master. You control the hero from a third person perspective and can explore the world in any direction. Dodging is crucial as the creatures that inhabit this island are not forgiving in battle and will not give mercy.
The combat in Prey for the Gods is fast-paced, brutal, and up to you. Each of the giants you encounter will be unique. To be victorious, you need to discover and exploit their weaknesses then climb on and defeat them. Do you take the giants head-on and dodge their massive attacks, striking when the time is right? Or hide from their gaze and sneak up on them? Pick up a sword, find a bow and arrow, fly through the air with a grapple hook, or use your bare hands.
You decide how to fight, and you decide how to survive. In battle, weapons can break, and arrows are finite, so do your best to make every shot count. Luckily, you can pull out the arrows you shoot. Discover the giants weaknesses, climb and defeat them.
Music and Sound
Composer Ian Dorsch has been writing and recording music for games and related media for the better part of 15 years. His game audio work runs the gamut from AAA (Gears of War 3, Xbox Fitness) to indie (Airborn – Pino’s Journey), and as a contributor to Polygon, The Escapist and Gamers With Jobs, Ian has written theme music for some of the longest-running podcasts and video series in gaming (Zero Punctuation). In addition to his work as a freelance composer, Ian is also a singer and choir director, and he currently directs the Grays Harbor Chamber Singers and the Vestr Singers, a professional vocal ensemble from the Seattle area.
Skewsound has the experience and talent to bring the cold atmosphere of Prey for the Gods to life. Having done sound and music for a number of AAA and notable indie games including Chariot, Lost Within, Knee Deep, Magic Circle, RockBand 4, Gigantic, and Grim Dawn
Exploration is rewarding but risky. Luckily, your footsteps in deep snow will help guide you back if you get lost. However, the deeper the snow the more tired and hungry you will be. Hunt for food, then pick up what you can and find a safe cave to rest. Build yourself up from nothing, salvage items and weapons from fallen heroes including swords, bows, outfits, and more.
Spend too long out in the cold and risk exposure that will chill you to the bone. Our dynamic weather system is treacherous and ever changing. From a sunny day, to a blizzard at a moment’s notice you never know what to expect. The weather is just as dangerous as the giants you are after. A trek out to find your next foe could have you changing course and looking for shelter to warm yourself.
No Matter Studios… who? (Click here to find out more about them) click here to go to No Matter Studios Website